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Two encounters and two encounters only tonight. Mostly because I nearly murdered the party with the first one, but ran out of HP before I could quite manage it. Kruthiks brought most of them low, but they managed to flank and strike a couple and turn the tide. Fleazards made the party sad.

Slime Time didn’t quite kill them all. The fighter was dropped in this combat, too, after Slimy decided it was done being marked. I think I need to stop treating Marks as quite so significant, because really, dotting up the party would have made the cleric more frantic. as it was, there was sadness, lots of sadness, because slimes are bad for your health.

(crossposted from The Dream Library)

Date: 2008-11-20 09:38 am (UTC)
From: [identity profile] veridian-knight.livejournal.com
I'm glad it had an affect.
Also, keep in mind, one merely must include the marker in atttacks, if they attack more than one entity.

Date: 2008-11-20 03:49 pm (UTC)
From: [identity profile] triss.livejournal.com
True true. Slime Time didn't recharge until far too late in the battle, unfortunately. I think it was payback for an earlier recharge ability (don't remember whose) that recharged every turn of the battle.

I should, however, have counted _one_ attack of the the Double Slam as fulfilling the mark, maybe, instead of just beating him to death with it. Was fun, though. I think they're gaining a healthy neurosis of slimes.

Date: 2008-11-20 02:38 pm (UTC)
From: [identity profile] suvann.livejournal.com
You are a bad, bad man.

Date: 2008-11-20 03:52 pm (UTC)
From: [identity profile] triss.livejournal.com
I'm pushing them to new levels of competence and survival. I suppose I could be taking joy in the stomping they're giving my critters, but my way's more sinister.

Date: 2008-11-20 10:27 pm (UTC)
From: [identity profile] ragnarok-now.livejournal.com
You make it sound like they are fighting Pokemon.

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