Apr. 15th, 2003

issaferret: (Default)
Ran game today - pulled concepts I'd been hacking at for a few weeks together and beat my players up again. They faced a crystal spider who'd taken over an abandoned monastery. Lots of fun, chaotic (which is how I like combat) and slowly, slowly, I'm equipping the players. They're each 'happening' upon the appropriate tools for the job. That works a couple of times, but now I have to actually work to get somewhere.

Hey, you lousy bunch! What the fuck are you going to do with your life when you get back to town? I forgot to ask at the end of the night! Lemme know what you decide you're looking for, and if it means 1,2,3,break, that happens and I'll pull you all together for plot, but I need to know your current short term ambitions. Email me if you're particularly interested in not broadcasting what you're up to. I'm going to use whoever comes up with stuff to hang plot I've got simmering off of, so if you want plot, bait your hook.

Spent the morning hurry-up-and-waiting, then the afternoon scrambling like a sillybastard. This week is going to be very busy.

Noticed that my coding skills are above average in C, as far as the Poly educational system goes and my 400-level programming class. Took most of the students all lab to get things to compile again after we were handed the stubs for the compiler.

The stubs made me want to stab myself in the eye because of the quality of error response the end result made, but eh. I'll deal with that as it comes.

Emailing Staley this evening about the game we'll be playing - I'm working on a character concept for a 16th level monk in Greyhawk. I know very little about Greyhawk monks.

Sleepy. Should go contemplate the back of my eyelids.
issaferret: (Default)
http://www.sciam.com/article.cfm?articleID=000F1EDD-B48A-1E90-8EA5809EC5880000&pageNumber=2&catID=2

So this is amusing. Parallel universes follow directly from the assumption that space is infinite. Which is of course a questionable assumption, but still.

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