Mar. 25th, 2008

issaferret: (Default)
So a few weeks ago the fact I don't yet have a company phone came to the attention of my old manager. He suggested that he might be able to get me a phone, or even a Blackberry.

My curiosity's been piqued about Blackberries for ages; something so destructive to the human mind that it's gotten multiple studies and has syndromes associated with it has to be studied.

Didn't expect to actually get it. It turned up on my desk on Thursday last.

Quick review: Blackberry Enterprise Server integrates neatly with Exchange. The end result is that I have a cell phone and portable access to my email and Outlook calendar, including allowing me to accept appointments and saving my sent mail where it belongs. With a doodad I don't have (yet), I could even send and receive encrypted emails using my CAC.

On the almost completely aesthetic side, it groks whether it's in its holster or not and rings differently depending, so if you want it to be noisier when you're not near it, just leave it out of its holster. Cool.

It's also tightly integrated enough that company policies (like a somewhat inconvenient DOD STIG that says I can't use a bluetooth headset) are enforced with much the same stringency as the Windows Domain type policies.

On the whole, it's an appealing little device. So far, I've been able to ignore it when I don't want to deal with it (largely by configuring it to shut the fuck up about emails) and use it to keep my inbox near empty on a regular basis.

It's cute, it's addictive, and it's dangerous. I can easily see why this thing would slowly eat holes in my day.
issaferret: (Default)
Among the things locked out, I can't install new apps to my crackberry. Ah well.

Still have a web browser, so pointed myself to my gmail mail, which has a nice mobile rendering. It's not fast, but it's pretty easy to read and clean my inbox, too. This is convenient.

I'm starting to get into this cellular technology thing. I suppose it'd be nice if I lived somewhere that 3G worked... or maybe in Europe, where it didn't suck, but hey. I'm american and we thrive on this kind of thing.
issaferret: (ducky!)
One of those odd flashes occurred to me:

The problem I have when I run a game, the key problem, is that I'm not trying to tell the players a story they haven't heard... I'm trying to tell them a story I haven't heard.

Hm.

Edit: DUCKY!

... I think I have a new icon for things that're subtly wrong with the world.

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