Jan. 2nd, 2007

issaferret: (Default)
Okay, so I'm late to the party on this one, but at least I got here. Burnout Revenge is a Playstation 2 game. Racing's the supposed purpose, but really, it's a game in which the goal is to cause as much vehicular mayhem as possible.

It harkens to old time games like Spy Hunter or Roadblasters, or better yet, Road Rash. It has all kinds of sparkly, high-speed car-chase cinematics, a physics system to drool over, and - best of all - no cultural agenda whatsoever.

Let me explain what I mean. Consider Grand Theft Auto. You're driving around in a city, _stealing_ cars, _running over people_, and, in later revisions, performing assasinations for mobsters and hooking up with loose women so you can beat them to death in an alleyway. GTA and many other modern games these days bundle culturally-accepted meaningless movie violence with glorification of crime.

Now, I'm not saying that trying to pile into an intersection just the right way to cause the most property damage is acceptable, but it's not couched to make it more real. In fact, it's almost completely disconnected from humanity... save maybe for the odd Carl's Junior truck. It isn't nearly as hard to separate reality from fiction with a game that has little to do with reality.

So yeah. That's the deep-and-meaningful review of Burnout Revenge.

The short review? Damn, it's fun to drive fast and blow up cars in a tremendously implausible fashion with good tunes and beautiful art. A yuppie food stamp well spent.

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